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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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MDC Uzbekistan

@mdcuzbekistan · Post #636 · 01/13/2023, 04:18 PM

.NET da Reflection Runtime paytda, obyektlarning metadatalari bilan o'ynashmoqchi bo'lsangiz, mana sizga System.Reflection. Ushbu mavzuni yaxshi o'zlashtirgan dasturchiga yopiq maydonlar ham ochiq bo'ladi. Mavzuni yaxshiroq yoritib beritish maqsadida, IlmHub o'quv markazi .NET o'qituvchisi Javlon Fattoevni speaker sifatida taklif qildik. Barchangizni ushbu mahorat darsida kutib qolamiz. Kirsangiz hursand bo'lamiz, kirmasangiz hafa bo'lish yo'q ) Sana: 15-yanvar, 20:00 Havola: Zoom Speaker: Javlonbek Fattoev #reflection#property#method#attribute .NET Uzbekistan Community ➖➖➖➖➖➖➖➖➖➖ Telegram | Instagram | Youtube