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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15487 · 02/12/2026, 12:30 PM

#typescript#ai#augmentation#humans#productivity PAI is open-source Personal AI Infrastructure that builds on tools like Claude Code to create your custom AI assistant. It learns your goals, preferences, and history from files like MISSION.md and GOALS.md, uses modular packs for skills like research or security, and improves via feedback in an Observe-Think-Plan-Execute-Learn loop. Install easily with git clone and a wizard for a full system in minutes. This magnifies your abilities, activates your potential, saves time on repetitive tasks, and makes elite AI accessible to everyone—not just experts—helping you achieve more with less effort. https://github.com/danielmiessler/Personal_AI_Infrastructure