#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
🚨 BREAKING: $117M in assets stolen from @Balancer in the last 2 hours after a major hack!!!
🔹 Assets stolen are across multiple chains: #Ethereum, #Base, #Optimism, #Sonic, #Polygon, #Berachain – mainly in Liquid Staking Tokens (LSTs) of $ETH.
Top 5 stolen assets:
• 7,838 $WETH (~$29.1M)
• 6,841 $OSETH (~$26.8M)
• 4,459 $WSTETH (~$20.1M)
• 2,405 $SFRXETH (~$10M)
• 2,038 $RSETH (~$8.67M)
🔹 The hacker is acting quickly: Converting LSTs into $ETH in real-time!
🔹 Big move: Whale account 0x009, dormant for 3 YEARS, just resurfaced after the exploit and withdrew $7.38M worth of assets from #Balancer!
⚠️ ALERT: If you’re still on #Balancer, secure your funds NOW before it’s too late! 🔐
Follow @spotonchain for more updates about the hack!
https://x.com/spotonchain/status/1985289043383300351