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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Luckydonalds Bots: Development/Status

@luckydonaldsbots · Post #228 · 03/23/2020, 11:07 AM

Emergency Maintainence: I don't know why, but since the weekend the load on my server has doubled. Maybe telelgram is more active as more people are at home. Therefore I'm in the process of upgrading the server. Until the new hardware is in place I'll turn off some non-essencial bots and services: @BassBoostBot, @moustache_bot, @RpAliasBot, @text2voice_bot, @YATubeBot and @r2tBot I will also turn on some alternative derpibooru bots, if you're using @derpyboorubot or @trixieboorubot please use @ponbot instead. For the NSFW @clopclopbot please use @p0nbot instead, I plan on keeping those online for now. #BassBoostBot#moustache_bot#RpAliasBot#derpyboorubot#text2voice_bot#r2tBot#YATubeBot#downtime#issue