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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Marwa Osman/MidEaStream

@Marwa_OsmanLB · Post #4169 · 03/17/2025, 12:02 PM

Lebanese Media reported that a child was killed and four others were injured due to shelling originating from the Qusayr countryside in Syria, targeting border towns in the eastern #Bekaa region of #Lebanon. On Sunday evening, rockets were launched from the Qusayr countryside inside Syrian territory toward the town of Al-Qasr on the Lebanese-Syrian border. Lebanese Media reported ongoing artillery shelling from positions held by Hay’at Tahrir al-Sham (HTS) in the Qusayr countryside, targeting the same town. Amid escalating artillery fire from the #Qusayr countryside, residents of Lebanese border towns were seen fleeing toward the city of #Hermel. Meanwhile, the Lebanese Army, through the Red Cross, handed over to Syrian authorities the bodies of three HTS fighters who had been found in Al-Qasr.