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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Host Testing and evaluation

@HostEvaluate · Post #853 · 01/18/2023, 12:02 PM

#misaka#DE#BER Host Provider: Misaka Network Location: Berlin, Germany Specification: 1vCore(Xeon Skylake) | 512MB RAM | 10GB NVMe | 512GB Traffic | $10.5 / Mo Test IP: 45.131.71.128 MTR: https://ping.sx/mtr?p=misaka-ber02-s2c 感谢商家提供的测试机。这款是 Misaka 新上的柏林机器,带 CN2 优化。应该会有活动的。这个 CN2 是从他们俄罗斯牵过去的,延迟比咸鱼云的法兰克福要低些。国际目前只有 retn, 后面会加 lumen, 具体啥时候加上就不得而知了。去往西欧延迟更低的一个选择。机器性能可以,本地带宽应该是 10Gbps? BerlinCN2Launch 年付 30off, 限 CN2 产品 https://paste.red/p/c20e1103c9f5