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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Crypto M - Crypto News

@CryptoM · Post #65324 · 04/12/2026, 11:11 PM

🚀 Bitwise Amends Spot Hyperliquid ETF Proposal with SEC Bitwise Asset Management has submitted a second amendment for its proposed spot Hyperliquid ETF to the U.S. Securities and Exchange Commission as of April 10. According to NS3.AI, the amendment outlines a 0.67% annual management fee and introduces Flowdesk and Wintermute as approved HYPE trading counterparties, while removing A1 from the list. Anchorage Digital Bank remains the custodian for the fund. The ETF is set to trade on NYSE Arca under the ticker BHYP, with plans to stake the majority of its HYPE holdings while maintaining a 30% liquidity reserve for redemptions. #Bitwise#AssetManagement#HyperliquidETF#SEC#Amendment#ManagementFee#Flowdesk#Wintermute#A1#AnchorageDigitalBank#NYSEArca#BHYP#HYPE#LiquidityReserve#Redemptions