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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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BotsGram®

@botsgram_cu · Post #3424 · 01/23/2021, 10:11 AM

@LikeComBot Qué puede hacer este bot? Este bot ayuda a agregar automáticamente los botones Me gusta y Comentario debajo de cada publicación en el canal en Telegram. Idioma: Inglés (visto en @BotsGram_cu) #groups, #buttons, #comment, #automation

BotsGram®

@botsgram_cu · Post #3169 · 11/25/2020, 04:40 PM

@channely_bot Qué puede hacer este bot? Este bot es el mejor asistente para la gestión de canales en Telegram. Conecto los canales al servicio principal. ¡Incluyendo un rico entorno webUI de edición! https://app.channely.co/ Idioma: Inglés (visto en @BotsGram.cu) #canales, #canal, #gestión, # administración, #richeditor, #posts, #schedule, #polls, #comment, #commenting, #reactions, #editor, #share, #buttons, #webui, #subscribe, #stats, #users, #trial, #limited, #proaccount