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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Libreware

@libreware · Post #1185 · 09/26/2023, 11:04 PM

Meshenger is a P2P Android phone app that started out as a demo for community mesh networks. Meshenger started out as an idea to promote off the grid mesh networks and has now reached its initial goal. In this talk I will talk about the idea behind it, the story how it came to be and of course how it works. https://media.ccc.de/v/camp2023-57107-meshenger #P2P#Meshenger#Mesh#MeshNetwork#ChaosComputerClubBerlin #CCCde