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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Classical Music

@exploreclassical · Post #243 · 03/24/2021, 12:00 PM

今天应Ching兄的要求分享华人作曲家陈怡。她的作品中有很多中国元素~今天分享一首她的Percussion Concerto~ #womenComposers#chineseComposers https://www.youtube.com/watch?v=dfWh6zZXExc&t=155s

Classical Music

@exploreclassical · Post #263 · 04/25/2021, 06:53 PM

今天分享华人作曲家陈怡的混声合唱作品《春晓》~歌词取自我们都耳熟能详的孟浩然的诗:“春眠不觉晓,处处闻啼鸟。夜来风雨声,花落知多少。“里面有很多人声模仿锣鼓,鸟叫等声音,趣味盎然~另外找到一篇文章分析这个作品和这首古诗的声调,平仄,节奏等等的关系~我对这完全不懂😳,也许有朋友有研究! https://www.youtube.com/watch?v=4MMLJfRDTLU #springClassical#womenComposer#chineseComposers