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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Classical Music

@exploreclassical · Post #189 · 02/04/2021, 12:17 PM

今天分享一首Renaissance时期的音乐吧,Gregorio Allegri的Miserere,作于大约1638年。这首作品当年只有在特殊的日子才在西斯廷教堂演奏。据说莫扎特有一回去意大利玩,在西斯廷教堂听到了这首作品,凭借他惊人的耳朵和记忆力transcribe出了这部作品,还是很惊人的,最复杂的地方 有九声部的polyphony #renaissance#choir https://www.youtube.com/watch?v=IA88AS6Wy_4 ref: https://en.wikipedia.org/wiki/Miserere_(Allegri)