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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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djangoproject

@djangoproject · Post #533 · 12/21/2017, 02:21 PM

http://greenteapress.com/wp/modsimpy/ Free Book: #Modeling and #Simulation in Python Modeling and Simulation in Python is an introduction to physical modeling using a #computational approach. It is organized in three parts: The first part presents discrete models, including a bikeshare system and world population growth. The second part introduces first-order systems, including models of infectious disease, thermal systems, and chemical kinetics. The third part is about second-order systems, including mechanical systems like projectiles, celestial mechanics, and rotating rigid bodies.