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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15367 · 12/25/2025, 01:00 PM

#cplusplus#arduino#ble_jammer#ble_spoof#ble_spoofer#cybersecurity#deauther#esp32#hack#hacktoberfest#jammer#nrf_scanner#nrf24l01#sour_apple nRFBOX is a handheld ESP32-based tool that scans and analyzes the 2.4 GHz band (Wi‑Fi, BLE, etc.), shows signal strength and channel activity, and can run jamming, BLE jamming/spoofing, and Wi‑Fi deauthentication tests for security research and troubleshooting. It combines an ESP32, NRF24 modules, OLED display, battery management, and SD support for firmware and logging, with notes about limited range, device variability, and power limits when using multiple NRF modules. Benefit: you can use it to find crowded channels, diagnose wireless interference, and test network/device resilience in controlled, legal test environments. https://github.com/cifertech/nRFBox