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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15565 · 03/16/2026, 11:30 AM

#python#ai#deepagents#langchain#langgraph Deep Agents is a ready-to-use AI agent framework that comes with built-in planning, file management, and task delegation tools. It breaks down complex tasks into manageable steps, maintains context across conversations, and can spawn specialized sub-agents to handle focused work independently. You benefit from getting a working agent immediately without building from scratch, while retaining full customization options for your specific needs. The framework handles context management automatically, making it ideal for multi-step projects that traditional agents struggle with. https://github.com/langchain-ai/deepagents