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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@kamissokosekou3 · Post #36806 · 04/28/2026, 09:32 PM

🇨🇳 La population chinoise pourrait chuter d’environ 60 millions de personnes au cours de la prochaine décennie, soit l’équivalent de la population de la France (68,5 millions d’habitants), rapporte le South China Morning Post, citant une étude de Rhodium Group. La principale cause est l’effondrement de la natalité: seulement 7,92 millions de bébés sont nés en 2025, soit 17% de moins qu’en 2024. La population chinoise se réduit désormais pour la quatrième année consécutive, sous l’effet conjugué de la hausse du coût de la vie et de l’évolution des mentalités. #chine#population#diminution