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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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djangoproject

@djangoproject · Post #598 · 04/24/2018, 02:56 AM

https://github.com/Djeact/Djeact-RoadMap What is Djeact? The name of Djeact comes from the combination of Django and React. Django is a python web framework and React is a javascript library for building user interfaces. Djeact is a set of libraries which the backend is written by django and the UI is written with react. Following libraries have been written so far: Why #Djeact started? Why #Django was chosen for #backend? Why #React was chosen for #frontend? Why #MIT#License?