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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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MDC Uzbekistan

@mdcuzbekistan · Post #918 · 11/26/2024, 03:12 PM

Greetings from Erkin Mukhamedkulov! 🚀 Introducing Erkin Mukhamedkulov, Lead Software Engineer at EPAM, who will be delivering an insightful session on ".NET Aspire paradigm and highlights" at the Microsoft Community Conference 2024. 🔍 What to Expect: ✅ A comprehensive overview of the .NET ecosystem and its capabilities. ✅Insights into the latest tools, frameworks, and updates within the .NET platform. ✅Practical applications of .NET in building scalable, cross-platform solutions. 📅 Date: November 30, 2024 📍 Location: Al-Khorazmi School, Tashkent 👉 Register now: https://mdcuzbekistan.com/register #MDCConf2024#dotnetAspire#Speaker @mdcuzbekistan