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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14897 · 07/02/2025, 01:00 PM

#python#ernie#ernie_45#ernie_45_vl#erniekit#llm#vlm ERNIE 4.5 is a powerful AI model family that understands and generates text, images, and videos together, thanks to its special design that shares knowledge across these types without losing quality. It includes large models with billions of parameters and smaller efficient ones, all trained using the PaddlePaddle framework for fast and effective use. ERNIE 4.5 excels in tasks like language understanding, visual reasoning, and following instructions, often outperforming other top models. It also offers tools for easy training and deployment on various hardware. This means you can use ERNIE 4.5 for advanced AI applications involving text and visuals with high accuracy and efficiency, supported by open-source resources for customization and development[1][3][5]. https://github.com/PaddlePaddle/ERNIE