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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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AI & Law

@ai_and_law · Post #763 · 02/12/2026, 08:04 AM

🇪🇺📖ETSI Publishes Baseline AI Security Standards for Europe The European Telecommunications Standards Institute (ETSI) has released baseline cybersecurity standards for organizations implementing AI systems in Europe. The document sets out AI security expectations across the full lifecycle of AI tools, including design, deployment, and operational use. The standards were developed using guidance from the UK National Cyber Security Centre and the Department for Science, Innovation and Technology. They are intended to serve as a common security reference point for AI adoption, establishing minimum expectations for safeguarding AI systems against cyber risks. #AIRegulation#AIGovernance#Cybersecurity#AIStandards#ETSI#TechLaw