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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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AI & Law

@ai_and_law · Post #167 · 11/17/2023, 08:04 AM

EU and U.S. Release 65 Key AI Terms: Seeking Public Input Hello, dear subscribers! The European Union and the United States have unveiled 65 key AI terms crucial for comprehending risk-based AI approaches. As part of the Fourth EU-US Trade and Technology Council held in May 2023, the EU and U.S. have released essential AI terminology and taxonomy. The initiative aims to foster a shared understanding of risk management in the realm of Artificial Intelligence. Now, they are inviting public input. Comments on the completeness, relevance, and correctness of these definitions are encouraged. #AInews#EUUSTradeTech#AIterminology