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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Crypto News & Web3 Events | TON Ecosystem

@tonevents_en · Post #1262 · 02/12/2025, 09:33 AM

🪙 TON BuildCon – Defining the Future of TON in 2025! What narratives will shape TON in 2025? What innovations and trends will drive its growth? Let’s find the answers together at TON #BuildCon – an online event by PumpStep & OpenSourceFun, focused on TON Blockchain. 🗓Date: February 12th, 15:00 UTC ➡️Live Twitter Space ➡️Register on Luma What’s on the agenda? ⏺ The $TON Era for #TelegramApps ⏺ Technical Challenges & New Opportunities in TON ⏺ Telegram as an On-Chain Hub for Retail Users 🎙 Featuring industry experts from: #Tonkeeper, #StormTrade, #EVAAProtocol, #GemsWall, and more! ✔️ As an official media partner, we’ll be covering all key insights from the event – stay tuned!