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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Crypto News & Web3 Events | TON Ecosystem

@tonevents_en · Post #1367 · 03/29/2025, 12:06 PM

🌑TON Festival: the First Gameplay Presentation is Live! The event format has grown: now #Festies is a full 3 days of activity in❤️TON, from May 23 to 25. This is the first experience of its kind in the ecosystem: interactive 3D environment, meetings with Web3 projects, quests, live challenges, prize pools and rewards directly in the on-chain. Gameplay demo is already available 👁 🚘🚘More partners, brands, announcements and surprises are coming soon! 🎟Tickets are still available at the current price, but🔥April 4 – price increase and launch of the STAMINA phase. Yesterday, an AMA "TMA: The Visual Aspect" was held at X Space— the organizers revealed details of the upcoming event 🎞Play Recording #Festies#TON#Web3#Gaming#TMA#Blum#YesCoin#Boinkers#Gamee