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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@JianjiaoPD · Post #9385 · 09/21/2025, 03:32 PM

👥FileSync | 开源跨设备文件传输工具,端到端加密更安心 当 网盘限制 和 隐私风险 让人头疼时,FileSync 给出了一个更优雅的答案。它基于 WebRTC 点对点传输,实现 多设备间实时文件分发,全程 端到端加密,不用担心中转服务器窥探数据,还能直接通过 二维码分享 来秒级传文件。 更赞的是,它提供了 简洁 Web 界面,无需客户端,Docker 一键部署就能跑起来,还支持 HTTPS 自动证书。完全 开源可自建,适合团队、开发者甚至家庭多设备之间快速安全传输文件,真正做到 轻量、隐私、安全、易用。 😎 小编有话说:再也不用把私人文件丢网盘里裸奔了,这才是真正的安全直传神器 🚀在线官网 · 👩‍💻GitHub 标签:#FileSync#文件传输#跨设备#开源工具#WebRTC#隐私保护 🗓@xiuerSearch 搜索历史资源 ✈️频道 | 💬群聊 | 📱中文包