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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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AI & Law

@ai_and_law · Post #408 · 10/01/2024, 07:04 AM

FTC Takes Action Against DoNotPay Over Misleading AI Lawyer Claims The Federal Trade Commission (FTC) has initiated action against DoNotPay, which claimed to offer "the world’s first robot lawyer." Despite bold promises to revolutionize legal services, DoNotPay failed to match the expertise of human lawyers. The FTC alleges that the company’s AI service could not generate valid legal documents or substitute for professional legal counsel, as claimed. The proposed settlement requires DoNotPay to pay $193,000 and prohibits misleading claims about AI capabilities without supporting evidence. This case serves as a reminder that AI-based services must be held to the same rigorous standards as professional industries. #AIRegulation#LegalTech#AIEthics#FTCRuling#ConsumerProtection