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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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The Digi Doodles

@Digi_doodles · Post #618 · 07/29/2025, 03:54 PM

Very Moscow — A Vision of the Future City🐇 August 1–31, 2025 · Central Exhibition Hall "Manege", Moscow The city becomes a living canvas of innovation. ☁️Very Moscow: Territory of the Future. Moscow 2030 is an immersive urban tech forum featuring 10+ thematic pavilions on the future of transportation, AI, and city infrastructure. Highlights: — Metro & transport simulators — Interactive zones with urban innovations — Tech + public art meeting points It’s more than an expo — it’s a visual dialogue between citizens, space, and code😺 #VeryMoscow#Moscow2030#FutureCity#UrbanTech#ArtAndTech