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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14860 · 06/24/2025, 12:00 PM

#java#gale#java#keyi#minecraft#minecraft_performance#minecraft_server_software#mirai#paper Leaf is a high-performance, customizable Minecraft server software based on Paper, designed to improve game speed and flexibility. It supports asynchronous pathfinding, mob spawning, and entity tracking, making gameplay smoother. Leaf is compatible with Spigot and Paper plugins, supports all username characters, fixes some Minecraft bugs, and uses a disk-saving file format. It integrates error tracking for easier server maintenance and keeps dependencies up-to-date. This means you get a faster, more stable Minecraft server with better plugin support and easier management, enhancing your overall gaming experience. Java 21 or higher is required to run it. https://github.com/Winds-Studio/Leaf