#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
⚡️ Advanced Camera Control is now available for #Gen3 Alpha Turbo. Choose both the direction and intensity of how you move through your scenes for even more intention in every shot
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⚡️ Camera controls have appeared in Runway #Gen3 alpha!
No official announcement yet, but it looks like they’re rolling it out gradually. 😍
Credits: Pierrick Chevallier
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"The Schnitzel Dilemma"
A short film about two colleagues planning their lunch date. Generated with runwayml #Gen3 new Act-One model 😍
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