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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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djangoproject

@djangoproject · Post #439 · 09/13/2017, 03:57 AM

Evented Django part one: Socket.IO and gevent #Socket.IO was developed with a #Node.JS server implementation, but work is being done to add server implementations to a variety of languages. Two such servers exist for Python, tornadio and #gevent-socketio. I'm a big fan of gevent, so I will use gevent-socketio, but tornadio looks well-written and very promising. http://codysoyland.com/2011/feb/6/evented-django-part-one-socketio-and-gevent/

djangoproject

@djangoproject · Post #170 · 09/22/2016, 02:27 PM

https://pypi.python.org/pypi/uvloop #uvloop is a fast, drop-in replacement of the built-in #asyncio event loop. uvloop is released under the MIT license. uvloop and asyncio, combined with the power of async/await in Python 3.5, makes it easier than ever to write high-performance #networking code in Python. uvloop makes asyncio fast. In fact, it is at least 2x faster than #nodejs, #gevent, as well as any other Python #asynchronous framework. The performance of uvloop-based asyncio is close to that of Go programs.

djangoproject

@djangoproject · Post #270 · 02/26/2017, 08:08 AM

https://www.obeythetestinggoat.com/testing-async-asyncio-and-performance.html #Testing, #async, #asyncio, and #performance Sun 27 December 2015 By Harry I recently did some experimenting with asyncio, and wanted to report back on how I got on with writing tests for it. While I was at it I was also able to compare its performance with a couple of other approaches to #mutlitasking in Python, namely #threads and #gevent, so I'll report on that here too. (tl;dr: it's much of a muchness).