#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
#rust#fpv#gopro#gpu#gpu_computing#gyroscope#insta360#rolling_shutter_undistortion#rust#sony_alpha_cameras#stabilization#video#video_processing
Gyroflow is a powerful video stabilization software that uses gyroscope data from cameras like GoPro, Sony, and Insta360 to make your videos smooth and steady. It corrects lens distortion, rolling shutter effects, and can even level the horizon for a professional look. You can preview changes in real-time, use GPU acceleration for fast processing, and apply stabilization directly in popular video editors with plugins. It supports many video formats and works on Windows, Mac, Linux, Android, and iOS. Using Gyroflow helps you create high-quality, cinematic videos without bulky equipment or complicated setups[1][3][5].
https://github.com/gyroflow/gyroflow