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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14862 · 06/24/2025, 01:00 PM

#typescript#codemirror#graphiql#graphql#lsp_mode#lsp_server#monaco_editor#vscode GraphiQL is a powerful, open-source GraphQL IDE that helps you write, test, and explore GraphQL queries easily in your browser or desktop. It offers features like syntax highlighting, live error checking, and schema exploration, making it simpler to work with GraphQL APIs. The project is part of a monorepo that includes tools for different editors like CodeMirror and Monaco, providing a consistent and extensible development experience. Using this monorepo setup improves collaboration, code sharing, and maintenance across related tools, saving you time and effort when building or extending GraphQL IDEs. This means you get a reliable, efficient environment to develop GraphQL applications faster and with fewer errors. https://github.com/graphql/graphiql