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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14791 · 06/05/2025, 12:30 PM

#python#ai#ai_agents#ai_memory#cognitive_architecture#cognitive_memory#contributions_welcome#good_first_issue#good_first_pr#graph_database#graph_rag#graphrag#help_wanted#knowledge#knowledge_graph#neo4j#open_source#openai#rag#vector_database Cognee is an open-source AI memory engine that helps improve how AI systems understand and process data. It mimics human cognitive processes, creating "memories" from various data types like text and images. This enhances the accuracy of large language models (LLMs) and allows them to recall past interactions and documents. Cognee is scalable, cost-effective, and integrates easily with existing systems, making it a valuable tool for developers seeking to boost AI performance without relying on expensive APIs. https://github.com/topoteretes/cognee