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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14918 · 07/06/2025, 11:30 AM

#html#documentation#hacktoberfest#hass#hassio#home_assistant#jekyll You can set up and contribute to the Home Assistant website easily by following the developer documentation, which explains how to edit and preview the site locally using simple commands. This helps you see your changes live on your computer before sharing them. There are also tools to speed up website updates by temporarily hiding blog posts you’re not working on, making the process faster. This setup benefits you by making it straightforward to improve the site, test changes quickly, and manage content efficiently without delays. It’s designed to support smooth collaboration and faster website maintenance. https://github.com/home-assistant/home-assistant.io