#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
Joan of Arc was captured in 1430 during the Hundred Years’ War by the Burgundians, who then handed her over to the English. The preliminary hearings and interrogations in her trial began on January 3, 1431, with the official trial sessions starting on January 9, 1431. She faced charges including heresy and cross-dressing in a politically motivated trial aimed at discrediting her and weakening French morale. Despite her bravery and clear faith, she was found guilty and burned at the stake in 1431 at just 19 years old. Later, she was declared a saint and became a symbol of French unity and courage. ⚔️🔥🙏
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#JoanOfArc#History#Heroine#MedievalTimes#SaintJoan