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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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👀 Isiah Kiner-Falefa dice que los Blue Jays estaban "contentos" de enfrentarse a los Yankees en lugar de los Red Sox en la Serie Divisional de la Liga Americana porque eran un enfrentamiento "más fácil", escribe Tim Healey del Boston Globe. 🐦 Los Jays avanzaron después de ganar la serie contra los Yankees, 3 juegos a 1. Los Yankees en la temporada regular estaban empatados con Toronto con 94 victorias, pero los Blue Jays ganaron la división a través del desempate cara a cara. Los Red Sox, que ahora tienen a IKF en su equipo, terminaron en tercer lugar con 89 victorias. #️⃣#BlueJays#IKF 🗞 | t.me/MLB_Daily