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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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The Digi Doodles

@Digi_doodles · Post #613 · 07/23/2025, 04:10 PM

InvisAbility — Snow Globe Projections in Hobart📖 July 2025 · Hobart Town Hall · Tasmania The Town Hall becomes a snow globe. 😇 As part of the InvisAbility project, this immersive installation uses light projections and interactive sound to tell stories of people with disabilities — in ways that are gentle, poetic, and public. It’s not just art — it’s presence made visible through tech. Created with community input and designed for everyone who’s ever felt unseen. Public space becomes a space of care, sound, and shimmering empathy☁️ #InvisAbility#PublicArt#ImmersiveArt#Accessibility#ArtAndTech