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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@libkhsu · Post #275 · 03/11/2024, 06:27 AM

#JaypeeBrothers#Wiley#OnlineReferenceWorks #CurrentProtocols#тестовыйдоступ#вебинар Вебинары в поддержку тестовых доступов к ресурсам издательств Jaypee Brothers Medical Publishers и Wiley Издательства Jaypee Brothers Medical Publishers и John Wiley & Sons Inc. приглашают участников тестовых доступов на обучающие вебинары, посвящённые полнотекстовым коллекциям Jaypee Professorial Collection, Wiley Online Reference Works и Wiley Current Protocols. Онлайн-мероприятия пройдут 12 марта 2024 года: – в 11:00 (мск) вебинар “Jaypee Professorial Collection - содержание коллекции и возможности платформы Jaypeedigital”; – в 15:00 (мск) вебинар “Как эффективно работать на платформе Wiley Online Library”; – в 17:00 (мск) вебинар “Current Protocols: A Laboratory Companion for Researchers”. Ознакомиться подробнее с информацией о вебинарах и зарегистрироваться можно в разделе Вебинары. Web illustrations by Storyset