#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
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📰 FRANK OS 1.0 Launches With a Retro Windows 95-Like Desktop
FRANK OS 1.0 debuts with a windowed desktop inspired by Windows 95, running on RP2350 microcontrollers using the FreeRTOS kernel.
🔗 Source: https://linuxiac.com/frank-os-launches-with-a-retro-windows-95-like-desktop/
#kernel
📰 FreeBSD's Rust Kernel Support Could Be Stable Enough To Try This Year
The FreeBSD Project has published their Q4'2025 status report to outline progress made on their software, infrastructure, and other initiatives over the past quarter. Meanwhile among the work to look forward to this year in FreeBSD is getting their Rust kernel driver support up to scratch...
🔗 Source: https://www.phoronix.com/news/FreeBSD-Q4-2025-Status-Report
#kernel