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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@JianjiaoPD · Post #9404 · 09/24/2025, 07:41 AM

👥KCC | 图片漫画一键转电子书,完美适配 Kindle/Kobo 想把漫画或图片资料做成电子书?KCC(Kindle Comic Converter) 就是专为此打造的开源工具。它支持 EPUB、MOBI、AZW3、PDF、CBZ 等多种电子书格式,能自动 优化排版、去边距、提升对比度、适配分辨率,让电子书在 Kindle、Kobo、ReMarkable 等墨水屏设备上流畅阅读。 使用方式极其简单:只需把包含 JPG/PNG/GIF/PDF 的文件夹拖入 KCC,选择设备和输出格式,点一下 Convert 就能生成优化后的电子书。相比直接看图片,KCC 转换后的电子书能带来 更快翻页、更低功耗、更小文件体积 😎 小编有话说:谁还在翻图看漫画?一键转电子书才是神操作 👩‍💻Github · 🚀Release下载 标签:#KCC#KindleComicConverter#电子书#Kindle#Kobo#漫画阅读器#漫画 🗓@xiuerSearch 搜索历史资源 ✈️频道 | 💬群聊 | 📱中文包