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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Host Testing and evaluation

@HostEvaluate · Post #858 · 01/26/2023, 01:15 PM

#Vultr#JP#KIX Host Provider: Vultr Location: Osaka, Japan Specification: 1vCore | 1GB RAM | 25GB NVMe | 2T | $6 / Mo Looking glass: osk-jp-ping.vultr.com 一份匿名投稿。vultr 新增加了大阪 pop, 目前有 AMD High Performance 和 Intel High Performance. 两个都是 Hyper-V 虚拟化。就跑分来看 AMD 的性能会好些。联通回程 telia 绕欧洲,电信回程 pccw 绕美,移动回程绕美 telia。这延迟可以告别大陆使用了 。 AMD: https://paste.red/p/310758d422a2 Intel: https://paste.red/p/59cb52c2cc57