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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@android_broadcast · Post #9301 · 07/06/2025, 06:53 PM

🏝Проблемы с порядком Gradle Task при использовании KSP 2.0.2 Продолжаю разработку проекта FrameIO - Kotlin Multiplatform клиента для сервиса frame.io и стоклнулся с падением сборки из-за порядка задач (ниже стек с примером проблемы): Some problems were found with the configuration of task ':module:kspDebugKotlinAndroid' (type 'KspAATask'). - Gradle detected a problem with the following location: './module'. Reason: Task ':module:kspDebugKotlinAndroid' uses this output of task ':module:javaPreCompileDebug' without declaring an explicit or implicit dependency. This can lead to incorrect results being produced, depending on what order the tasks are executed. Possible solutions: 1. Declare task ':module:javaPreCompileDebug' as an input of ':module:kspDebugKotlinAndroid'. 2. Declare an explicit dependency on ':module:javaPreCompileDebug' from ':module:kspDebugKotlinAndroid' using Task#dependsOn. 3. Declare an explicit dependency on ':core:user-session:javaPreCompileDebug' from ':module:kspDebugKotlinAndroid' using Task#mustRunAfter. For more information, please refer to https://docs.gradle.org/8.14.2/userguide/validation_problems.html#implicit_dependency in the Gradle documentation. Стек для сборки: Gradle 8.14.2, Kotlin 2.2.0, KSP 2.2.0-2.0.2, AGP 8.11.0 Решения проблемы пока нету в KSP (одно из issue), поэтому я задаю порядок Gradle Task сам: // build.gradle.kts модуля где подключен ksp afterEvaluate { android.libraryVariants.forEach { variant -> val variantCapitalized = variant.name.capitalized() tasks.named("ksp${variantCapitalized}KotlinAndroid") { dependsOn( "${variant.name}AssetsCopyForAGP", "process${variantCapitalized}Manifest", "write${variantCapitalized}AarMetadata", "javaPreCompile${variantCapitalized}", "merge${variantCapitalized}Assets", "merge${variantCapitalized}JniLibFolders", "merge${variantCapitalized}NativeLibs", "copy${variantCapitalized}JniLibsProjectOnly", "generate${variantCapitalized}EmptyResourceFiles", "copy${variantCapitalized}JniLibsProjectAndLocalJars", "prepare${variantCapitalized}ArtProfile", "write${variantCapitalized}LintModelMetadata", "extractProguardFiles", "prepareLintJarForPublish", ) } } } #android#kmp#koltin#ksp