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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Marwa Osman/MidEaStream

@Marwa_OsmanLB · Post #4028 · 02/19/2025, 12:07 PM

Israel has begun constructing a concrete wall along the Blue Line, which separates Israel from Lebanon, encroaching on Lebanese territory. The wall is being built inside the town of Kfar Kila, with a significant portion of the village’s land now falling within the occupied territories. As part of the construction, the old wall was demolished, bringing the new structure even closer to the village. This development has resulted in buildings and shops within Kfar Kila now being trapped on the wrong side of the Blue Line. #IsraelWall#Lebanon#KfarKila#LandGrab#LebanonVsIsrael#LebaneseBorder#IsraeliAggression#BlueLine#Occupation#Israel