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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Telegram android theming variable guide

@Theming_variable_guide · Post #84 · 07/10/2022, 10:49 AM

#P_G SEARCHING IN MAIN WINDOW Important, these variables also change many other areas! 👉Info if the color does not change ➖➖➖ 👉Post 4⃣ | 5⃣ | 6⃣ | 7⃣ @skayeee ➖➖➖ 1⃣ #ytext2 windowBackgroundWhiteGrayText2 2⃣ #tsea actionBarDefaultSearch 3⃣ #Lcu chat_messagePanelCursor 4⃣ #dbl / #r_b avatar_backgroundBlue 5⃣ #nbl / #ar_a avatar_actionBarIconBlue 6⃣ #e_s groupcreate_spanBackground 7⃣ #bla / #ebla windowBackgroundWhiteBlackText 8⃣ #ar_t avatar_text 9⃣ #s_n chats_name 1⃣0⃣ #ytext3 windowBackgroundWhiteGrayText3 1⃣1⃣ #eText4 WindowBackgroundWhiteBlueText4 1⃣2⃣ #yse graySection 1⃣3⃣ #y_g key_graySectionText 1⃣4⃣ #div divider