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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Lsposed Modules Updates Tracker

@lsposed_Modules_Updates_Trackers · Post #6913 · 04/29/2026, 11:30 AM

#Legacy#lyf 模块:org.lyf.juicesshofflinepro 简介:Legacy LSPosed/Xposed module to keep legitimate JuiceSSH Pro usable offline; 中文说明见 README 版本:1-1.0 更新时间:2026/04/29 18:25:33 更新日志: Mirrored release asset for org.lyf.juicesshofflinepro. Source attribution: Upstream release: https://github.com/li-yifei/JuiceSSHOfflineProFix/releases/tag/v1.0 Upstream repository: https://github.com/li-yifei/JuiceSSHOfflineProFix Upstream author: @lsposed_Modules_Updates_Trackers | @lsposed_Geeks_Bot

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