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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15271 · 11/05/2025, 12:30 PM

#cplusplus#arm#baidu#deep_learning#embedded#fpga#mali#mdl#mobile#mobile_deep_learning#neural_network Paddle Lite is a lightweight, high-performance deep learning inference framework designed to run AI models efficiently on mobile, embedded, and edge devices. It supports multiple platforms like Android, iOS, Linux, Windows, and macOS, and languages including C++, Java, and Python. You can easily convert models from other frameworks to PaddlePaddle format, optimize them for faster and smaller deployment, and run them with ready-made examples. This helps you deploy AI applications quickly on various devices with low memory use and fast speed, making it ideal for real-time, resource-limited environments. It also supports many hardware accelerators for better performance. https://github.com/PaddlePaddle/Paddle-Lite