#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
🕵️#MEGA Bubblemaps: MEGA tokens were distributed among 8,360 addresses, with approximately 50% of addresses still holding all the tokens. About 40% of addresses have sold them completely, and around 10% of addresses have sold only a portion of the coins. link
Guillaume Faye left us on March 6, 2019, at the age of 69. He was a unique figure who leaves behind an extensive body of work. Like the ancient Greek heroes of old, he will achieve immortality if we continue to share his ideas. Guillaume laid the foundations—now it is up to us, dear comrades, to build the sanctuary of European civilization!
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