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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Classical Music

@exploreclassical · Post #216 · 02/28/2021, 10:38 PM

Sibelius Mini-Series的所有作品整理在了这个playlist中~ #playlist#sibelius#miniseries https://www.youtube.com/playlist?list=PLpXf6y3j2X_wJ_15_Pj_oWXyQUt9NTiVD 本魔法师最近太累了,下周休息一周,会随机forward一些过去分享的作品~🍵

Classical Music

@exploreclassical · Post #208 · 02/22/2021, 11:01 AM

今天我们来听Sibelius的第一部大型交响作品Kullervo,和昨天分享的The Swan of Tuonela一样,也是取材于芬兰神话故事Kalevala #sibelius#miniseries#article https://classicalmusictele.substack.com/p/sibelius-mini-series-1-kullervo-1892

Classical Music

@exploreclassical · Post #207 · 02/21/2021, 09:21 PM

冬天都快过去了,承诺的Sibelius才终于写完了🥲🥲🥲~从明天开始一共七篇文章~今天先发一个序章吧~ 欢迎大家指正并一起交流~ #sibelius#miniseries#article https://classicalmusictele.substack.com/p/sibelius-mini-series-0-prologue