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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@JianjiaoPD · Post #10372 · 01/27/2026, 03:22 PM

✈️MistRelay | 用 Telegram 直接控 aria2,下完还能自动传 OneDrive 🏷 检索标签:#MistRelay#TGbot#TG#aria2#OneDrive ⭐️ 详情介绍:MistRelay 是一套跑在服务器上的下载控制系统,把 aria2 的控制权直接搬进 Telegram,你在 TG 里发命令就能加任务、看进度、改路径,适合不想再登 SSH 或开 Web 面板的人,它把流程收得很干脆:批量添加 HTTP/磁力/种子、实时显示下载进度、下载完成后还能按你设定的规则继续处理,整个过程基本不用离开聊天窗口 关于自动化这一块,Docker 一键部署 把 aria2 和 rclone 打包好,下载结束后可以 自动上传到 OneDrive,还留了 /web 快速跳转 AriaNg 方便需要细调时用 📖GitHub · Telegram_MistRelay 😌频道 |🙂群聊 |😋中文包 |☺️搜索