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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14659 · 05/01/2025, 03:30 PM

#cplusplus#arm#convolution#deep_learning#embedded_devices#llm#machine_learning#ml#mnn#transformer#vulkan#winograd_algorithm MNN is a lightweight and efficient deep learning framework that helps run AI models on mobile devices and other small devices. It supports many types of AI models and can handle tasks like image recognition and language processing quickly and locally on your device. This means you can use AI features without needing to send data to the cloud, which improves privacy and speed. MNN is used in many apps, including those from Alibaba, and supports various platforms like Android and iOS. It also helps reduce the size of AI models, making them faster and more efficient. https://github.com/alibaba/MNN