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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15559 · 03/14/2026, 11:30 AM

#java#docker#mybatis#oss#springboot#vue RuoYi-Vue-Plus is a free, open-source backend framework upgraded from RuoYi for distributed clusters and multi-tenant use, built with Spring Boot 3.5, Vue3, TypeScript, MyBatis-Plus, and Redisson. It offers superior features like plugin decoupling, advanced permissions, multi-database support, workflows, code generation, Docker deployment, monitoring, and data security tools—far beyond original RuoYi. You benefit by building scalable enterprise apps 80% faster with less code, easier maintenance, and robust security for production. Warning: Versions ≤5.5.3 have critical flaws (CVE-2025-66916 RCE, CVE-2026-2819 auth bypass); update immediately. https://github.com/dromara/RuoYi-Vue-Plus