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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15549 · 03/08/2026, 12:00 PM

#python#ai_automation#api#audio_overview#claude#cli_tool#flashcards#google_notebooklm#notebooklm#notebooklm_api#notebookln#podcast_generator#python#python_api#quiz_generator#sdk#skills#study_tools notebooklm-py is a free Python tool and CLI for full access to Google NotebookLM's features, like creating notebooks, adding sources (URLs, PDFs, YouTube), chatting, deep research, and generating podcasts, videos, quizzes, slides, mind maps in formats like MP3, MP4, JSON. It offers extras the web lacks, such as batch downloads, editable PPTX, and mind map data. You benefit by automating research, content creation, and exports programmatically for faster prototypes, pipelines, or AI agents—saving time on manual UI work. https://github.com/teng-lin/notebooklm-py